Tech »  Topic »  Marathon is a different kind of extraction shooter, and it won’t be for everyone

Marathon is a different kind of extraction shooter, and it won’t be for everyone


(Image credit: Bungie)

There’s an awful lot of schadenfreude in the video game industry at the moment. Players have long been skeptical of live-service titles, and one only needs to take a peek at Highguard to see just how bizarre the culture has become, as some beg for a title to fail.

Whether it wanted to or not, developer Bungie certainly got that ball rolling with the original Destiny and its lofty (if somewhat misguided) plan for a decade of support. Destiny 2 followed not long after, but Marathon marks the studio’s first non-Destiny game since Halo: Reach in 2010. It’s also a return to a franchise not seen since 1996, yet another live-service title, a punishing extraction shooter, and the first game to come out since the studio’s acquisition by Sony.

That’s a lot of Swords of Damocles loitering in the air, but ...


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