Intel rolls out XeSS 3.0 with multi-frame generation, but it's still locked to Windows
techspot.com
What just happened? Intel's latest XeSS 3.0 launch brings major advances in AI-assisted upscaling – but not the open-source transparency many developers were expecting. Team Blue released the software development kit this week, offering game developers the tools to integrate the updated version of its Xe Super Sampling technology into modern engines and titles.
The SDK introduces a substantial technical leap in multi-frame generation (MFG). By inserting up to three AI-generated frames, MFG can boost performance by up to 4x, rivaling Nvidia's DLSS frame generation. The new model uses data from surrounding frames to predict smoother motion and reduce blur or ghosting, making fast-moving scenes look more natural. It improves frame stability without adding noticeable lag. This improves both performance and image quality.
Intel's new SDK also improves memory handling through support for external memory heaps. The change allows XeSS to draw directly from GPU memory allocated ...
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