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Unity's Runtime Fee policy forces studios to push back with over 500 developers joining in protest


More than 500 developers have joined the protest against Unity's Runtime Fee policy by switching off monetization.

As GamesIndustry.biz reports, at the time of writing, more than 500 companies and indie developers have signed a collective letter to turn off all IronSource and Unity Ads monetization until new conditions are reviewed.

"We are the collective voice of the game development industry - developers, game designers, artists, and business minds," the letter reads. "Passionate about our craft, we've invested years in shaping an industry that touches the lives of millions worldwide. As stakeholders, we cannot remain silent when a decision threatens to destabilize this ecosystem."

The protest comes after Unity announced that its game engine would soon begin charging developers a monthly fee with its new 'Unity Runtime Fee' based on the number of installs their games receive. For those using Unity Personal or Unity Plus, the threshold will ...


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