Unity is apologizing for the confusion and anger resulting from the company's announcement of its Runtime Fee Policy, stating it will be changing it. However, customers are responding that the damage has been done and that Unity is still left with an egg on its head.
Unity tweeted out its apology on X over the weekend, saying it had heard many customer complaints and would be talking with its "team members, community, customers, and partners" to develop a new policy. It said it would share an update "in a couple of days."
The company's announced Runtime Fee Policy that set off the tirade of customer comments on social media was set to go into effect on January 1, 2024. At that time, Unity would start charging a $0.20 per install fee for any game with more than 200,000 installs. It left many developers with more questions ...
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