Microsoft's fix for PC shader compilation stutter could take years to fully implement
EngadgetMicrosoft has a fix for long shader compilation wait times. The system is called Advanced Shader Delivery, and it's being first introduced for ASUS ROG Xbox Ally handhelds and games listed on the Xbox app.
Just about every PC gamer knows the feeling of booting up a highly anticipated new AAA title, excited to explore its sprawling environments or open world, only to be hit with "compiling shaders" and a progress bar that seems to move at a snail's pace. Depending on what specs you're rocking and what game you've just installed, the wait could be as much as one to two hours for those with slower CPUs and older systems.
While it seems increasingly common that huge games are using these shader compilation screens before even getting to the main menu (looking at you Hogwarts Legacy), games that choose not ...
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