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Microsoft is working on a fix for PC shader stutter


Microsoft

Microsoft is creating a new "advanced shader delivery" feature for the ASUS ROG Xbox Ally handhelds that might make loading games faster and more stutter-free. The company teased the upcoming feature alongside the announcement of the launch date for the first Xbox-branded handhelds and the company's new compatibility system for figuring out if games will run well on handhelds.

Shader stutter is a widespread issue in PC gaming that doesn't occur on consoles because of their uniform hardware. You have to download shaders for a PC game to make sure that they run correctly on your specific hardware. Typically, a game downloads shaders when they're first launched, which can add to the wait before you can actually start playing, and lead to things like framerate drops as shaders are compiled in the background. Microsoft's system "preloads game shaders during download" which the company says will ...


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