Mario Kart World review: Getting there is half the game
arstechnica.com
It would have been exceptionally easy for Nintendo to stick with an established formula for Mario Kart World. While the series has added a few crucial new features here and there since its Super NES debut, it has settled into an extremely comfortable groove since the 2014 release of Mario Kart 8 on the ill-fated Wii U. Since then, we've seen the franchise lean on nostalgia-rich DLC as it introduced a barely differentiated Switch port and a series of course-packed expansions rather than another distinct sequel. Save for the expert-level, ultra-fast 200cc racing mode, the broad strokes of a Mario Kart game have gone from staid to practically frozen in amber in recent years.
Mario Kart World doesn't completely abandon the basic structure of those previous Mario Kart games; there are still twisty, turny, shortcut-filled courses loaded with items and opportunities to power slide. But it builds on ...
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